Skip to content
ChanceKit

Random number from 1 to 10

Ten inclusive integers. Both ends can appear.

No number yet. Generate to draw one.

Recent numbers

Numbers from this visit show up here.

Each tap is a new pseudorandom draw via crypto.getRandomValues. Not atmospheric noise. How the draw works

About this page

There are ten numbers in this preset: 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10. Each is equally likely. The boxes open already set to that span, and you can still edit them if the question changes. Generate draws one integer unless you raise the count, in which case you get several independent integers and duplicates are allowed. This is the text version of a ten-outcome pick. A d10 on the dice page is the same span with die boxes, and it also runs from 1 to 10 rather than 0 to 9. Use this page for numbered lists, short raffles with replacement, and classroom examples where 10 percent is the talking point. The dash stays up until the first generate.

Related

Questions

Is 1 included? Is 10 included?

Both. Inclusive means the endpoints are ordinary outcomes, not fences. People who write random(1, 10) in some languages get 1 through 9 by accident. This page documents the opposite. If you needed ten results starting at 0, change the minimum. Do not assume 10 means 'ten numbers above 1.'

How is this different from a d10?

Same ten integers, different chrome. The die page can roll several d10s and add them. This page can emit several integers side by side without adding. Pick addition when you are simulating dice. Pick a list of integers when you are labeling items.

Can I change the range here?

Yes. The preset fills 1 and 10. Edit either box. If you wanted 1 to 100, the dedicated preset is a cleaner bookmark, but the math is the same generator. Invalid text, such as a decimal, stops the draw and explains why.

What is a fair way to pick a winner from ten people?

Number them, generate once, and honor it. Or skip numbers and spin the name picker so the label is the person. Do not generate until you like the number. That is not a draw from 1 to 10. That is a draw from the numbers you were willing to accept.

Will 10 show up?

About one time in ten. In a short demo it may not appear, and that does not mean the maximum is excluded. Read the result text. The generator is not a spinner that avoids the edge.

Are repeats removed?

No. Count greater than 1 samples with replacement. For a unique ordering, use the team splitter or remove winners from a wheel. A list of ten random integers is allowed to contain two fives.

How do I show that 1 and 10 really occur?

Generate a few dozen values and tally them, or raise the count and scan the list. In ten draws you should not expect every integer. In a hundred draws each face is due about ten appearances, with plenty of wobble. If a student thinks the generator avoids the ends, the tally is the answer. Point at the inclusive label while you do it. The d10 page is the same demonstration with die boxes if the class is already talking about dice. Ten percent per face is the whole lesson. Do not stop the tally early because the chart already looks even.